Identity solutions across multiple brand touchpoints: corporate design, corporate design guide, corporate promotional items, brand book, brand design, brand promotion, brand stationery, etc. Includes сreation of a new brand/corporate identity and rebrand/refresh of an existing Brand as well.
Printed or digital communications containing information about a brand, product, service, or message. Includes multi-page catalogues, pamphlets, booklets, brochures, etc.
Including: clothing, promotional gifts and samples, guerrilla marketing accessories, promotional items and brand merchandise, DM-materials and original business gifts.
Design of the poster: ads, event posters, festival posters etc. The item should have been created as a poster, not a concept conceived for another medium and applied to a poster format. Can be both printed and digital.
The each poster, which form a campaign (or series) of postesr, must be entered and paid for as single entry.
Sonic branding that appears across various customer touchpoints to tell a brand's story. Includes sonic logos, sounds or jingles created specifically for brands.
The overall achievement in aesthetic composition and fluidity of graphic design.
Design practice focused on the emotional and behavioural response to a digital product or service. The result of relevant, seamless and consistent user experience at every point of interaction, with particular focus on the overall support, structure and usability.
Design for apps (not the UX or UI design).This category includes apps and versions of websites created for touchscreen devices (smartphones, tablets, etc), regardless of their operating system.
A URL should be accessible until June 2020.
Design and gameplay experiences that are succesfull across all creative and technical fields; creating user-friendly, innovative and fluid gameplay. All genres of game accepted. Includes virtual, immersive, AR, website and mobile.
Immersive large or small scale digital experiences and events which are set up to engage and strengthen relationships with the consumer. This can include, but is not limited to VR, AR, installations, motion chairs, multi-screen and multi-dimensional experiences.
Use of technology & ideas to improve a digital product, service or the user experience, or to inform design that pushes the boundaries of digital. Includes but not limited to virtual, immersive, AR and device-led content.
This category is for all digital media that do not fit in another category but still fall under the term digital design. Each submission may become a reason for a new category in future.
This category is for all entries that do not fit in another category but still fall under the term TV Channel/Program. Each submission may become a reason for a new category in future.
This category is for all entries that do not fit in another category but still fall under the term TV Program/Film Promo. Each submission may become a reason for a new category in future.
This category is for all entries that do not fit in another category but still fall under the term Video Motion Graphics. Each submission may become a reason for a new category in future.
For example bathroom scales, brushes, combs, cosmetic tools, hair curlers, hair straighteners, hairdryers, heated pillows and covers, hygiene products, manicure and pedicure equipment, oral hygiene, shaving and hair removal, etc.
Products designed for a professional setting, for example a factory, hospital or office. Includes health and medical equipment, furniture, seating, lighting, fittings, writing instruments and any other product created for use within the workplace.
Includes products and technology that help improve life at a personal level for the elderly and people with disabilities. Also includes personal health products such as smart thermometers, medicine dosing systems and rehabilitation tools.
Products that are accessible to a range of users, regardless of ability, age, gender or other demographic. For example the product may have easy to use functions or only require one hand to use.
A product with sustainability at its heart. For example, each component of the product is sustainably made, or it's recyclable, reusable, remanufactured or refurbished, or the product has longevity which reduces the amount of waste that would otherwise be generated, for example reusable coffee cups.
Products that have been distributed as part of a promotional event, stunt or marketing campaign. Usually with a limited production run, and not sold or available commercially.
This category is for all product designs that do not fit in another category but still fall under the term of the category. Each submission may become a reason for a new category in future.
A system of signage used to guide the user through an environment by using landmarks, signs and pathways. Can be indoor or outdoor, temporary or permanent.
This category is for all entries that do not fit in another category but still fall under the term environmental design. Each submission may become a reason for a new category in future.